Details and links can be found under "Read more".
With the beginning of the summer semester, the new course "Content Creation for Virtual Environments" starts. This course focuses on the creation and design of virtual, interactive 3D worlds and addresses the interface between art and computer science. Dr. Hannes Ritschel will cover artistic basics, the creation of three-dimensional graphical content, game art design and sounds, creativity and immersion. We are looking forward to the results!
As part of the EmmA project, the Institute of Computer Science at the University of Augsburg has developed a coaching assistant avatar designed to provide psychological support in times of occupational stress. It can recognise a user’s emotional moods via their mobile device and react appropriately in real time. The avatar is based on machine learning and complex data processing. The results of the project will be used in a follow-up study with people suffering from depression and is also part of an international collaborative project aimed at providing vulnerable people with access to personalised psychosocial services.
The University of Augsburg is participating at the first Bavarian International Conference on AI, AI.BAY 2023, which will take place from the 23rd to 24th of February. The new forum brings together leading representatives of the Bavarian AI Network, international, high-profile guests, as well as state politicians to discuss the future of AI and international developments.
Diese Frage beantwortete unsere Kollegin Katharina Weitz in 120 Sekunden im Rahmen von "Frag-mal-MINT" des Projektes #MINTmagie des Bundesministeriums für Bildung und Forschung. Dieses Projekt ist Teil der MINT-Allianz, die es sich zum Ziel gesetzt hat, mithilfe von verschiedenen Onlineangeboten MINT-Bildung für Zuhause zu vermitteln.
Wer gespannt auf Katharinas Antwort ist, kann sich den Beitrag auf YouTube oder Instagram anschauen - die Links sind unter "Weiterlesen" zu finden.
Congratulations to our colleague Hannes Ritschel on the successful defence of his PhD thesis entitled "Real-Time Generation and Adaptation of Social Companion Robot Behaviors" on December 07, 2022. In his work, he explored how social robots can adapt their communication behavior to the user based on human social signals and reinforcement learning, a subfield of "artificial intelligence."
This year too, the students were allowed to develop their own mini-games in small teams in the context of the lecture "Introduction to Game Programming" (supervised by Tobias Huber, Ruben Schlagowski, and Dr. Florian Lingenfelser).
On our Youtube channel, you can find short trailer videos for selected projects.
In addition, you can play one of the games yourself!
(More under hcai.eu/gamedev)
Congratulations to our colleagues Tobias Hallmen, Silvan Mertes, and Dominik Schiller for winning the ACII Affective Vocal Bursts (A-VB) competition in the A-VB Type subtask!